Black White 2 Patch 14 Download

Fixes included in this Patch - Fixed a Technical Hang on Land 3 when trying to create disciples after killing off your population. - Fixed the command function which cycles through platoon units to not include enemy units. - Fixed a crash involving creature/tree interaction when the tree had no town status.

To view this video download. Black & White 2 includes other new. Write an honest play the game even though city building influence ring patch fixes. Jul 18, 2012  Unlimited recording storage space. Live TV from 60+ channels. No cable box required. Cancel anytime.

- Fixed a creature issue which could stop the paternity suit or seven samurai challenges. - Fixed a statistics error, after a save/load, with the number of soldiers and archers reported in a town. - Fixed general balance issues involving rush tactics by an Aggressive God. - Fixed an issue involving the height at which archer's fire from walls. - Fixed a crash involving smashing a two story skyscraper.

- Fixed a crash involving walls where a new section of wall from a previously destroyed one could be created. - Fixed a crash when deconstructing a wall while placing a gatehouse. - Fixed a restarting land issue when the creature would sometimes change if the profile has save games of different creatures in it. - Fixed a Technical Hang with the Archaeologist script on Land 6 involving killing a final archaeologist - Fixed a bug where evil embellishments couldn't be built if you are a good God. - Fixed a bug where Alignment could go above 100%. - Fixed a graphical issue when adding a layer to a damaged skyscraper. - Fixed a statistics error with Towns displaying 0 impressiveness needed to migrate when they cannot migrate.

- Fixed a graphical bug causing the shoreline visuals to vanish. - Fixed a graphical bug where the Ape does not morph alignment correctly. - Added an option to skip the initial advisor speech on Land 1 by pressing the Escape key - this will take you directly to the Creature selection. - Added a silver scroll after the creature selection screen to skip the movement tutorials.

- Added two development team members to credits (sorry guys). Black & White® 2 Patch 1.1 Readme File Lionhead Studios 2005 ------------------------------ BLACK & WHITE® 2 BY LIONHEAD STUDIOS. ----------------- Table Of Contents ----------------- A. Patch Installation B. Fixes inclued in this Patch C.

Known Issues D. Important Notices --------------------- A. Patch Installation --------------------- To install Version 1.1 of Black & White® 2 you will need a full copy of the game installed onto your machine. Double click the Black & White® 2 Patch 1-1.exe. This will launch an installer that will patch your version to the latest version of Black and White 2, version 1.1. ------------------------------- B. Fixes included in this Patch ------------------------------- - Fixed a Technical Hang on Land 3 when trying to create disciples after killing off your population.

- Fixed the command function which cycles through platoon units to not include enemy units. - Fixed a crash involving creature/tree interaction when the tree had no town status. - Fixed a creature issue which could stop the paternity suit or seven samurai challenges.

- Fixed a statistics error, after a save/load, with the number of soldiers and archers reported in a town. - Fixed general balance issues involving rush tactics by an Aggressive God. - Fixed an issue involving the height at which archer's fire from walls.

- Fixed a crash involving smashing a two story skyscraper. - Fixed a crash involving walls where a new section of wall from a previously destroyed one could be created.

- Fixed a crash when deconstructing a wall while placing a gatehouse. - Fixed a restarting land issue when the creature would sometimes change if the profile has save games of different creatures in it. - Fixed a Technical Hang with the Archaeologist script on Land 6 involving killing a final archaeologist - Fixed a bug where evil embellishments couldn't be built if you are a good God. - Fixed a bug where Alignment could go above 100%. - Fixed a graphical issue when adding a layer to a damaged skyscraper. - Fixed a statistics error with Towns displaying 0 impressiveness needed to migrate when they cannot migrate. - Fixed a graphical bug causing the shoreline visuals to vanish.

- Fixed a graphical bug where the Ape does not morph alignment correctly. - Added an option to skip the initial advisor speech on Land 1 by pressing the Escape key - this will take you directly to the Creature selection. Mozhno li griztj semechki posle udaleniya zhelchnogo puzirya. - Added a silver scroll after the creature selection screen to skip the movement tutorials. - Added two development team members to credits (sorry guys).