Wow Patch 1121 Talent Calculator

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Yeah but so was SM/Ruin until Naxx40 gear then sac a succy with DS/Ruin. Cookie cutters emerged almost immediately, especially after the vanilla patch by patch class revamps. Or even worse the hybrid classes that were only viable in one spec (ask your vanilla raiders where DPS warriors, Tank druids, and DPS priests were for example).

I prefer the modern system to be honest, the cookie cutter specs were the go-to from the second someone sat down and figured them out and any 'variation' was just being suboptimal. I remember there was an article on WoW Insider a while back calling TBC the 'golden age' of hybrid specs. People seem to forget that while it was technically true that you could create unique specs across all three tiers, the reality of being a competitive raider precluded doing so. For example, if you wanted to raid in TBC as a warlock your best option was to spec far enough into Demo to get DSac than put the rest in Destruction. If you applied to a raid with any deviation from this, your chances of getting a spot were significantly reduced. EDIT: Found • • • • •. Pretty sure hybrid in this case would preclude Warlocks from even being mentioned.

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Shaman, Druid, Priest, Paladin and maybe Warriors were 'hybrids'. They could all fill more than 1 role in a raid, but you rarely had more than 1 of the 'off-spec's'. I didn't read the article you are potentially referencing but I really don't think TBC was the hybrids golden age. Back then everyone was worried about the hybrid dps tax, and only took the non healing specs because of a specific raid buff or debuff. Certainly compared to Vanilla it was a big step up for hybrids. Still far from the breadth of choice you have today. I think he was getting at hybrid specs, eseentially your non-cookie cutters not the hybrid classes in general.

A hunter with a smattering of Surv/MM/BM would have been considered a hybrid (or bad if i was doing the recruiting) spec. Hybrids in the sense of multi-role players have never had it better than they do in MoP in my opinion. The skill cap on some (kitty druid for example) can be astoundingly high, but they don't really feel like jacks of all trades or something I would be adverse to outside of a buff for my raid comp. This was fixed both my shortening the hybrid tax and expanding buff parity/availability. I know in cata I was not shying from feral kitties, boomkins, dps shammys, etc. But he was discussing/referencing that back in the day a non-specialized/optimal spec was often passed off as a 'hybrid spec'.